[NBLUG/talk] Request for help--how to program shuffling
Eric Levinson
elevi at napanet.net
Wed May 21 17:15:01 PDT 2003
It seems to me that your proof breaks with reality at 2B. A royal flush is
just as probable as any given bust. It's just that there are so many more
busts than roayal flushes. To define as non-random any combination of cards
which has value in poker may prove something but not about shuffling.
> -----Original Message-----
> From: talk-admin at nblug.org [mailto:talk-admin at nblug.org]On Behalf Of
> Steve Zimmerman
> Sent: Tuesday, May 20, 2003 9:01 PM
> To: talk at nblug.org
> Subject: Re: [NBLUG/talk] Request for help--how to program shuffling
>
>
> On Tuesday 20 May 2003 07:35 pm, you wrote:
> > On Tue, 20 May 2003, Steve Zimmerman wrote:
> > [snip]
> >
> > > Therefore, *a truly random shuffle would prevent the
> > > programmer from ordering the cards in any way whatsoever,
> > > either randomly or non-randomly!*
>
> I amend the above statement as follows:
>
> "A true shuffle is not random."
>
> Proof of the statement "A true shuffle is not random.":
>
> [Ground rules for the proof ]:
>
> 1. Notation involved in proof:
> a. Face cards
> A=Ace, K=King, Q=Queen,
> J=Jack
> b. Numbered cards
> 2=2, 3=3, 4=4, etc.
> b. Suits
> s=spades, c=clubs, h=hearts,
> d=diamonds
>
> 2. Meta-logic to be used in proof:
> a. Definition of "normative poker values":
>
> i. pair
> ii. pairs
> iii. three of a kind
> iv. straight
> v. flush
> vi. full house
> vii. four of a kind
> viii. straight flush
>
> b. Definition of "random hand":
> A poker hand which contains no
> "normative poker values"
>
> c. Definition of the perceptual primitive:
>
> The"perceptual primitive" is the
> fact that perception is non-amenable
> to proof, i.e., no one "proves" that
> blue is blue. Blue is blue by
> concatenation of a certain sense
> datum (the first "Blue" in the sentence,
> 'Blue is blue.') with a certain word (the
> second "blue" in the sentence, 'Blue
> is blue.'). No proof is involved, hence
> the word, "primitive." Sense data is
> involved, hence the word "perceptual."
>
>
> [Proof proper of the statement,
> "A 'true shuffle' is not random." ]:
>
> Hand #1: As 4d 7s 8s 9h
>
> Hand #1 is a random hand, according to
> the definition of randomness.
>
>
> Hand #2: 4d 4h 9c Jc Ad
>
> Hand #2 is not a random hand, according to
> the definition of randomness.
>
> By the perceptual primitive I know that the
> distribution of a shuffle will produce both
> random and non-random hands. Hence,
> a true shuffle is not random.
>
> I don't want randomness in my shuffle
> function. I want a computer
> simulation of a true shuffle.
>
> [End of proof]
>
> I will try to read the recommended Knuth passages,
> but I must say, he's not a personal favorite of mine.
> My heroes are Ritchie and Torvalds.
>
> : )
> Thank you for reading this.
> : )
> All responses except flames are welcome.
> : )
>
> Respectfully submitted,
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