Start: 2010/04/13 - 7:30pm
End: 2010/04/13 - 9:00pm
Location: O'Reilly Media
Speaker: Mike Higgins
Description:
Second Life (SL) is like a MMORPG (Massively Multi-player Online Role
Playing Game), although many of the people hanging out there will be
offended if you called it a “game”. It is a 3D virtual environment
created between a database on a huge farm of Linux servers and viewer
programs running on home PCs. But besides the bare simulated ground,
everything in SL is created by one of the “residents” there. Objects in
SL can have snippets of code inserted in them to add behavior. I have
found this to be a fascinating environment to program in. I'll start
this talk with an overview of what SL is like and briefly touch on the
organization of the servers. I'll describe the scripting language, data
types, programming environment and the foibles of the API library. We
should be able to go “in-world” live and show some projects I'm working
on in Second Life.
--
Kyle Rankin
NBLUG President
The North Bay Linux Users' Group
http://nblug.org
IRC: greenfly(a)irc.freenode.net #nblug
kyle(a)nblug.org